Thursday, September 16, 2010

TorrentFreak Email Update

TorrentFreak Email Update


Confessions Of A Convicted RIAA Victim Joel Tenenbaum

Posted: 16 Sep 2010 04:45 AM PDT

Boston student Joel Tenenbaum is the poster child of an entire generation of downloaders, and one of the few people to stand up against the RIAA instead of signing off on a settlement. This decision proved to be a costly one for Tenenbaum, who now has to pay $67,500 in damages to the record labels for sharing 7 songs. In an interview he now looks back at recent years.

tenenbaumThe case of Boston student Joel Tenenbaum against the RIAA has been dragging on for half a decade already. Last year, a jury found Tenenbaum guilty of "willful infringement" and awarded damages mounting to $675,000.

In July this year judge Nancy Gertner ruled that the penalty was excessive and unconstitutional and the jury-awarded damages were subsequently reduced by 90%.

Soon after this judgment both the RIAA and Tenenbaum appealed once again, and the case continues. Although many scholars, journalists and commenters have discussed this high profile case in detail over the years, Joel himself hasn’t shared his thoughts that often.

But, for an introductory course on the production of digital media, Joel is opening up. Brett Caraway, a lecturer in the Department of Radio-Television-Film at the University of Texas informed TorrentFreak about the newly launched discussion platform on copyright issues. One of the first of many high profile individuals involved in recent P2P litigation that is featured on the site is Joel Tenenbaum.

“The intention of the site is to bring together interested parties with various perspectives and have them interact with students and each other. It is my hope that my students and the public can find something of value in these discussions which will help them make up their own minds,” Caraway told TorrentFreak.

With permission we’re posting the interview with Joel Tenenbaum here. Those interested in discussions around copyright issues should keep a close eye on the Copy Grounds website. Coming up are guest posts from MPAA’s Fritz Attaway, former porn star Jennifer Ketcham and many others.

Joel Tenenbaum Interview

1. I download hundreds of songs every month from artists very few people know about that have a lot more to lose than the popular ones you downloaded from and I'm not going to get in trouble. Does that seem fair to you?

Joel: Well, no. It's not fair. Then again, it's not fair that out of 40,000 people who have been sued for file-sharing, I was the one who was was lucky enough to have my parents behind me, Professor Charles Nesson and his colleagues, and dedicated passionate students working for free to help me out. I might be unlucky, but I'm also damn lucky for what I've been given and for who I have standing with me.

2. Did you plan to fight against the RIAA to this extent, or did it just slowly escalate into what it is today?

Joel: I didn't plan to fight at all. I wasn't looking to become the "poster child" for all file-sharers. I tried to settle — multiple times. I offered $500 from the outset and $5250 in court, but by then, this offer was apparently not enough for the music labels. And besides, the idea that someone could just call you up and ask you for thousands of dollars, showing no hard evidence, without your getting a fair day's representation in court seemed absurd.

3. What are you hoping to change by "fighting back" against the RIAA? Of course you understand that peer to peer file sharing has to be controlled in some way, so if it were up to you, how would the problem of file sharing be handled?

Joel: I'm not "hoping to change" anything. The RIAA sued me. I just want to have a fair day in court for the allegations against me. I'm not the one who can dismiss the lawsuit. Maybe the better question is: What are they hoping to change?

4. Has this ordeal changed the way people treat you?

Joel: Every time I appear in the Metro (the free Boston paper) all my friends and my graduate advisor get a kick out of it. Most people that recognize me are generally appreciative and tell me to stick with it. Thankfully, no one seems to be as hostile in person to me as I've seen on the internet.

5. Joel, I am curious as to whether your focus with your case is to argue simply that peer to peer file sharing is completely fair, or if you're arguing that the way the RIAA is approaching these cases is unjust? One of the questions I have for Joel Tenenbaum is, "What do you feel your punishment should be for illegally downloading music and sharing files, do you believe you should face consequences at all?"

Joel: I'm not saying that file-sharing is right. I'm not saying that it's wrong either. What I'm saying is that file-sharing is. What I'm fighting in court is that $675,000 — and even $67,500 — for 30 songs is unjust. Turns out that you can NOT use a civil law suit to "deter" other individuals: it's an abuse of court. And so, "making an example" out of me to scare others is more than just unfair. I wouldn't be averse to some sort of penalty in line with 99 cents per song or somewhere remotely in that neighborhood if the RIAA can actually show harm, which they haven't.

6. If you somehow knew that this much of a fuss would be caused for downloading 7 songs, would you still do this to prove this point?

Joel: Complicated question, and a tempting one, I know. Charlie Kaufman writes, "There are a million little strings attached to every choice you make." I'm grateful for how things have gone. Had this not happened, I wouldn't have had the experiences I've had and met all the amazing people that I've met. But again, I'm not doing this to prove a point. I didn't start the lawsuit. They're the ones with a point to prove.

7. In your opinion, should lawsuits such as these even exist? In other words, do you even recognize what you did as wrong, or do you think that the RIAA is stepping outside of its bounds to prosecute?

Joel: I believe that the RIAA has the right to pursue what they believe they are entitled to under the law of the land just as I have the right to speak out against them and defend myself. That's the way our court system works. But the way the "scales of justice" are weighed down on their side; in a way, they get to buy more "justice" by having the deep pockets necessary to pay dozens of lawyers to fabricate an interpretation out of a statute we believe wasn't intended. They use raw power to silence anyone who dares say otherwise… that's an abuse of taxpayer money, resources, and one of the most respected justice systems in the world.

8. By and large, have netizens had a positive outlook on the case, or a negative one?

Joel: You can get a decent sense of the proportions just looking at the comments on our blog, youtube videos, or the comments of the articles themselves. They seem to come out 5:1 in favor of us. I did a radio show and people called in: same comments, same ratio. The archetypes are:

  • Screw the RIAA!!
  • The reason the record companies aren't making money and people aren't buying is new music isn't worth paying for. No quality.
  • Screw you, Joel Tenenbaum. You're a self-important thief trying to get out of taking responsibility.
  • It's not right, but come on, everybody does it! $67,500 is not a fair punishment.
  • Hi, I'm an artist and here are the contractual details on how the RIAA screws artists in their agreements. Keep downloading!
  • 9. Why do you feel you have the right to these files? Do you not think you should support the artists that you think are good? Also, do you simply amass files that you rarely listen to, or do you get rid of what you don't like/want/need?

    Joel: I like music. I like to listen to it. I listen to it the way everyone around me listens to it. I'm not pioneering a new distribution system that makes sure everyone can get music for free. I'm just jumping in the pool with everyone else. I also believe and have always believed that artists I derive enjoyment from deserve to be paid for their work. There's this image of me as the "FREE MUSIC" guy who refuses to pay on principle that's just flat-out untrue. I often have bought music as a result of the free exploration I've done. In that respect, I'm much like the average downloader, who actually spends more money on music than people who don't download at all.

    10. How does Joel envision the future of the music industry?

    Joel: I hope it will be a vibrant place, full of sharing, creativity, and the ability for artists to connect straight to their fans without legal intervention. Other than that, I'll have to rely on the visionary expertise of John Perry Barlow, lyricist for the Grateful Dead, who's been around a lot longer than me, and has the benefit of greater perspective I don't. Barlow wrote:

  • I will testify that the Internet, and peer-to-peer technology in particular, allow us to do that which we, as humans, fundamentally need to do: share.
  • I will explain how digital technology has finally freed us from the physical medium of CDs and other increasingly antiquated mediums, how this conversion challenges conventional application and why this natural evolution should be welcomed.
  • I will testify that the music industry will never be in danger because, the reasons which I would not presume to know with certainty, we as humans absolutely require music, and because in the music business as I know it, familiarity, not scarcity, creates value.
  • I will explain why this means that the industry surrounding music will never cease to exist in some form.
  • Article from: TorrentFreak.

    Indie Game Dev Embraces Pirates Instead Of Fighting Futile War

    Posted: 15 Sep 2010 10:51 AM PDT

    An indie game developer is doing rather well from approaching things just a little bit differently, and even winning over pirates in the process. Notch, the driving force behind the still-in-alpha game Minecraft, says there's absolutely no point in fighting the Internet and "the biggest revolution in information flow since the printing press". Results so far? 155,000 people have purchased a game that isn't even finished yet.

    Week in, week out, we sit here at TorrentFreak engaged in our never-ending task to document developments in BitTorrent, file-sharing in general but increasingly the online war against music, movie and software pirates. This war has been going on now for a decade or more and shows absolutely no sign of ending. The general consensus is that it simply cannot be won.

    Or can it?

    Last week TorrentFreak had a very civil email exchange with someone working for a very powerful media company with an almost unrivaled reputation for being tough against online piracy. Refreshingly we discussed ways of moving forward, and touched on the relationships big companies have with their customers. Sadly, big music and movie companies have a lot of ground to make up in the PR department – relating more closely to their customers and giving something back wouldn’t be a bad idea at all.

    So how could this be achieved? We didn’t get that far – so often the all-important devil is in the detail – but the example shown by programmer Markus Persson might be a great pointer.

    Persson, known online as ‘Notch’, runs a company called Mojang Specifications and has dozens of projects under his belt. For now, though, his main focus is a game called Minecraft.

    The development of Minecraft, which is still in alpha, is being charted on the game’s dev blog and has already attracted an excited and enthusiastic fanbase. There are many popular videos detailing the game on YouTube which seem to have begun here.

    Despite currently having graphics to make a 10 year-old machine blush, the refreshing approach to this game is clearly winning over hearts and minds in the target audience. The attitude of Notch, who yesterday revealed he’s a member of the Pirate Party, is even winning over pirates.

    Although Minecraft already has 658429 registered players, due to the fact that it’s widely available on torrent and warez sites, many of these are unauthorized users.

    But what’s most impressive is that at the time of writing, 155521 (23.62%) of these have already bought the game of their own free will. In the last 24 hours alone, a 11804 people registered to play, and 4910 of them bought the game. (updated stats here)

    In an interesting piece yesterday, Notch went into some detail on his attitude to piracy.

    “To people who want to get paid for their digital works, myself included, [piracy/copying] is a bit of a problem. All of society and economics is based on an old outdated model where giving something to someone would rid the original owner of their copy, so everyone who wanted a copy had to buy one from someone else who would lose theirs, and the only source of new copies was you.”

    “There might be actual development costs involved in making these copies. For example, for every wheel in the market, someone had to make that wheel. With digital copies, you only need to make the wheel once,” Notch explains.

    In contrast with the media exec TorrentFreak spoke with last week, Notch doesn’t try to analyze why people pirate and labels that a moot point, but notes that while this amazingly effective way of distributing culture is beneficial to humanity, it also clashes with current economical models.

    “Piracy will win in the long run. It has to,” says Notch. “The alternative is too scary.”

    While Notch acknowledges that if someone pirates Minecraft he may have lost some “potential” revenue, he is also very aware of the marketing potential that pirates could release.

    “But what if that person likes that game, talks about it to his or her friends, and then I manage to convince three of them to buy the game? I'd make three actual sales instead of blocking out the potentially missed sale of the original person which never cost me any money in the first case.”

    Wasting money on trying to stop pirates or laying a guilt-trip on them are not approaches favored by Notch. Instead he prefers to offer online-only services that will add something to the game experience including level saving, centralized skins, friends lists and secure name verification for multiplayer. He hopes that these subtle feature additions can help to tempt pirates into become customers.

    Of course, Notch is also pragmatic when he notes that if he suddenly got a deal with a big company, they may demand a more aggressive stance against file-sharers. Nevertheless, he feels there are better ways to deal with them than by force.

    “Why fight the biggest revolution in information flow since the printing press when you could easily work with it by adding services that actually add some value beyond the free act of making a digital copy?” he concludes.

    After revealing his Pirate Part affiliations yesterday, Notch also revealed his secret admiration of file-sharing.

    “Don’t tell anyone, but I actually kinda like file sharing as a concept,” he told everyone on Twitter yesterday.

    “It’s like the replicators in Star Trek, but seedier.”

    Article from: TorrentFreak.

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